Future Schools EXPO + CONFERENCES

Future Schools EXPO + CONFERENCES

2019 AGENDA

Melbourne, 20 - 21 March 2019

Schedule

Create your personal agenda –check the favourite icon

Mar 2008:40
Conference pass

DAY ONE OPENING ADDRESS BY CONFERENCE CHAIR

Keynotes
Opening address
Mar 2009:00
Conference pass

Awe-inspiring and thought-provoking: Prepare to be entertained, educated and have your minds stretched

Keynotes
Join us as Dr Jordan Nguyen talks all things futuristic and life-changing inclusive technologies and humanity. The mastermind behind the world renowned mind-controlled smart wheelchair for people with high-level physical disability, Dr Jordan Nguyen explores the most extraordinary breakthroughs in our understanding of the human brain.
Mar 2009:40
Conference pass

A CoRE learning journey #therealclassroom

Keynotes
  • The case for tunring school students into real scientist.
  • Re-think how STEAM programs are formed
  • Define clear deliverables and navigate roadblocks along the way
Mar 2010:00
Conference pass

Latest research findings in brain based learning in children: implications for teaching

Keynotes
  • Neuro-developmental differentiation takes our knowledge on resilience and positive education into classrooms
  • Explore different parts of the brain - strengths and areas for development
  • Developing individual learning plans and identifying strengths and blockages
Mar 2010:20
Conference pass

To infinity and beyond

Keynotes
  • Exploring the future with all it’s wicked problems and opportunities
  • Future-focussed education - what it is and what we want it to be
  • Delve into the future role of education and what this might mean for your school and community
Mar 2011:20
Conference pass

Government helping educators

Future Leaders
  • Navigating government
  • Problem solving with government
Mar 2011:20
Conference pass

For the love of evolution, please bring smartphones to the classroom!

ClassTECH
  • An understanding of science and the processes that questions how the world functions
  • The importance and understanding of the scientific process through short digital experiences using games
Michael Kasumovic, Associate Professor, UNSW
Mar 2011:20
Conference pass

Computational thinking development through digital technologies

Digital Technologies Curriculum
  • Future jobs perspectives and the importance of Computational Thinking
  • Computational Thinking development – how to
  • Application and differentiation
Mar 2011:20
Conference pass

Governance for the school's CIO/ICT Director

Build.ICT
  • The "governance of technology" versus "technology governance"
  • Minimum viable compliance - the safety barrier that guides appropriate risk-taking and innovation
  • Three key areas for 2019/2020 horizon
Mar 2011:20
Conference pass

“Inclusion’s too hard”: Dealing with the easy stuff to make space for the hard stuff

Inclusive Education
  • An exploration of teachers’ attitudes towards implementation of inclusive education and associated practices, like differentiation.
  • The concept of inclusion and differentiation “too hard”
Mar 2011:20
Conference pass

Leading self in the early years in order to lead educational change: Stories of hope, love and unlearning

Young Learners
  • How might a re-imagining of leadership shift a culture of change within an educational setting
  • How could leader and follower relationships be enhanced through dismantling of old definitions relating to these roles
Mar 2011:40
Conference pass

Getting your school ConnectED

Future Leaders
Breaking down the barriers between school, community and the world of work.
Claire Amos, Principal, Albany Senior High School
Mar 2011:40
Conference pass

Practical ways to use AI in the classroom to Improve student engagement and learning

ClassTECH
  • Opportunities for AI to impact education
  • Chatbots and the 'Art Of Conversation'
  • Resources/tools for students to learn about AI and Machine Learning
Mar 2011:40
Conference pass

Play, discover, experiment, create, build and program robots to learn coding

Digital Technologies Curriculum
  • How robotics provides students with practical hands-on learning experiences
  • Using robots to engage and challenge students to become ‘thinkers’
  • Practical ideas of selecting and incorporating robots to engage students in learning to code
Mar 2011:40
Conference pass

Three Schools of Thought - Data Management

Build.ICT
  • An exploration of three different data management approaches adopted by three different schools
  • How to achieve system interoperability
  • How to make data work for you (and your school)
Mar 2011:40
Conference pass

Inclusive School Reform: From theory to practice

Inclusive Education
  • Unpacking school-level design, implementation and leadership processes that support successful and sustainable inclusive school reform
  • Bridging the gap between inclusive schooling theory and practice
  • Insight into authentic inclusive classrooms
Mar 2011:40
Conference pass

Digital Technologies and threshold concepts

Young Learners
  • Identifying powerful opportunities for learning
  • Examining threshold concepts in transforming understandings that learners need to be able to progress
  • Applying threshold concepts to the use of digital technologies in early childhood classrooms as a way of exploring their potential
Mar 2012:00
Conference pass

Managing change fatigue

Future Leaders
  • Managing Change best practice
  • Change fatigue, what is it?
  • Avoiding Change fatigue in schools
Mar 2012:00
Conference pass

The six minute rule, attention spans, and other realities of YouTube

ClassTECH
  • The 'experimentally proven' principles of video design and use
  • The classroom realities that throw doubt on a few of these
  • What we end up with in terms of trustworthy best practice
Mar 2012:00
Conference pass

Micro:bit projects for integrated Digital Technologies

Digital Technologies Curriculum
  • Demos of engaging and extendable projects that can be run for Years 3 to 10
  • Describing how these projects are scoped to plan for differentiation in the classroom
  • Live-coding
Mar 2012:00
Conference pass

Developing a school culture of ‘Learning for all’ through Universal Design for Learning in an inclusive setting

Inclusive Education
  • The development of a positive school culture through implementation of Universal Design and learning for all within flexible learning spaces
  • What has worked and what were some of the challenges faced in the establishment of a new inclusive school model
Mar 2012:00
Conference pass

Making the connection: Motor skills and mental health in the early years

Young Learners
  • Exploring the shift from play based curriculum to academic achivement
  • The importance of motor development in the early years in the role of future academic achievement and overall mental health
Mar 2012:20
Conference pass

Wonderings that has driven this work: why are teachers leaving the profession?

Future Leaders
  • A high number of disillusioned teachers
  • Why are graduate teachers finishing university, yet choosing to do casual relief teaching?
  • Why do teachers within 5 years, leave the profession?
Mar 2012:20
Conference pass

Making and the Peer to Peer experience

ClassTECH
  • Opening students and educators to innovating and creating through the STEAM and Maker culture
  • Discover how to empower your students in the classroom to take chances and learn through doing
Mar 2012:20
Conference pass

From inspiration to innovation

Digital Technologies Curriculum
  • Explore ways to develop innovative and authentic learning projects fuelled by empathy
  • Walk away with practical ways to embed and extend learning projects using emerging technologies
Mar 2012:20
Conference pass

The importance of cyber security in schools

Build.ICT
  • An understanding of the importance of cyber security in general
  • Cyber security and children: how to make it fun and increase student engagement and knowledge
  • Technical mentors and teachers
Mar 2012:20
Conference pass

Engagement strategies for diverse learners and innovative approaches to provide for the needs of students in both affluent and impoverished communities

Inclusive Education
  • Engagement strategies for diverse learners and innovative approaches to shift mindset
  • Toolkit of successful approaches in providing for the needs of students in both affluent and impoverished communities.
Mar 2012:20
Conference pass

Engaging parents in conversations on children’s screen practices: a window into teacher-ready resources

Young Learners
  • Examine the drivers for Australian parents’ search for reliable information on the topic of screen use by young children.
  • Explore the important role educators play in helping parents navigate the digital world of their children and how to utilise quality resources
Mar 2015:30
Conference pass

Critical and creative thinking from real world examples

Closing Plenary
  • How to teach your students to think creatively
  • Educating students how to learn by deduction
  • Critical thinking and problem solving for the 21st century
  • How can business and education sectors work together to fix the skills gap shortage
Mar 2015:50
Conference pass

Innovative PD in Educational Neuroscience for schools

Closing Plenary
  • Knowing and combating neuromyths
  • Sharing with teachers and students relevant and contemporary neuroscientific findings in learning, memory, neurobiology and Educational Neuroscience to improve wellness and achievement
Ken Purnell, Professor of Education, CQUniversity
Mar 2016:10
Conference pass

Stop counting digital calories: Beyond screentime and the case for virtual vitamins

Closing Plenary
  • Practical ways of thinking beyond screentime
  • Thinking about the possible virtual vitamins within digital content
  • Young people’s relationship to technology and their online worlds
Mar 2016:30
Conference pass

Panel Discussion: High possibility STEM classrooms in Australian schools

Closing Plenary
This panel discussion will showcase examples from an innovative school-university partnership where classroom teachers at three primary schools used a pedagogical framework for teacher and student learning in STEM and STEAM.

Create your personal agenda –check the favourite icon

Mar 2109:10
Conference pass

The Global Collaborator Mindset

Keynotes
  • What are the dispositions, behaviours and pedagogical practices educators must develop for online global collaborative learning?
  • What does a school need to do to prepare learners for future workplace challenges of virtual communication and collaboration that require intercultural understanding, global competency and digital fluency?
  • Learn how you can adopt a global collaborator mindset to implement online global collaborative learning environments
Mar 2109:30
Conference pass

A Passion for Education

Keynotes
  • Following your path and passion
  • Science and communication accessibility
  • How to network
  • Goal setting
Mar 2109:50
Conference pass

Young+Digital: Notes from the field

Keynotes
  • Reflections on how young people and their digital practices are understood in mainstream culture
  • Questions of how to balance young people's protection from harm and still maximising the opportunities of the digital age
Mar 2110:10
Conference pass

Unpacking the digital technologies curriculum

Keynotes
  • Learn how to navigate the new curriculum's objectives and messages
  • Understand critical terms and dispel myths
  • Learn about the research that supports learning and teaching of Digital Technologies
Mar 2111:10
Conference pass

Gone Rogue: An educational revolution happens when we transform together

Future Leaders
  • Is there something amiss with our educational system?
  • How has education transformed over the past three decades and what are the lessons learnt?
  • What role does the voice of an engaged teaching community play in enacting change?
Mar 2111:10
Conference pass

Augmented and virtual reality in the classroom

ClassTECH
  • Understand what augmented reality is
  • How and where could AR and VR fit into the curriculum?
  • Practical classroom examples and how to tutorials using AR app HP Reveal
Mar 2111:10
Conference pass

Getting started with Digital Technologies in the primary context

Digital Technologies Curriculum
  • How to get yourself up to speed as a teacher
  • Practical ideas and general resources for K-6
  • How to manage the overlap with ICT General Capabilities and CyberSafety
Mar 2111:10
Conference pass

Digital transformation

Build.ICT
  • What is digital transformation?
  • Explore the various transformation stages
  • The pros, the cons and the future
Mar 2111:10
Conference pass

With teachers for teachers: Developing classroom-based resources and a community of practice to support students on the spectrum

Inclusive Education
  • The Diverse Learners Hub (DLH) is an e-learning platform and community for teachers that facilitates the efficient and effective transfer of evidence-based programs and practices into schools
  • The research and co-design process, and a working prototype of the resulting teacher-focused platform will be presented, ahead of launch in 2019
Mar 2111:10
Conference pass

A campaign to optimise play-based learning in the early years of schooling

Young Learners
  • Perceptions of children’s play: the cornerstone of early childhood education or leaving learning to chance
  • Actioning a campaign to raise public awareness about the importance of play in children’s lives
Mar 2111:30
Conference pass

Joyful teachers

Future Leaders
  • Share our journey of embedding positive psychology into the Early Career Teacher Induction program
  • Importance of Early Career Teachers professional learning focusing on personal wellbeing to enhance resilience and longevity in the profession
  • Strategies to build professional positive mindsets and enhance workplace enjoyment
Mar 2111:30
Conference pass

Bringing ideas to life in 3D

ClassTECH
  • Introduction: context, creativity, ideation and Augmented Reality
  • How students can bring their ideas to life in Paint 3D (native to Windows)
  • Using the Mixed Reality Viewer to see creations in the real world (AR)
Mar 2111:30
Conference pass

Teaching computational thinking and coding with Scratch

Digital Technologies Curriculum
  • Understanding the wide curriculum links and applications to Computer Science and Digital Technologies in the Australian Curriculum
  • Scratch as a powerful coding and solutions platform for junior and middle years
  • Educator resources and examples to teach Computer Science in a rigorous manner to meet the demands of the curriculum
Mar 2111:30
Conference pass

The pros and cons of BYOD

Build.ICT
  • The advantage and disadvantages of BYOD
  • The story of a school who implemented BYOD... and then removed it!
Paul Barton, Head of Information Technology, Toowoomba Grammar School
Brett Sawyer, E Learning Coordinator, Toowoomba Grammar School
Mar 2111:30
Conference pass

A change in focus – utilising the strengths and abilities of twice-exceptional (2e) students in educational programs to improve post-school outcomes

Inclusive Education
  • An operational definition of twice-exceptionality (2e)
  • The exceptional abilities of students on the autism spectrum
  • Explore research-based strategies for assessment and development
Mar 2111:30
Conference pass

Personalised and holistic learning and pedagogy

Young Learners
  • Provide underpinning theory and practical strategies on how to implement a play-based pedagogy
  • A case study on the implementation of Walker Learning, a developmentally and culturally appropriate pedagogical approach
Melinda Van Der Reest, Senior Education Consultant, Early Life Foundations
Catherine Green, Deputy Head of Primary, St Andrew's Anglican College
Mar 2111:50
Conference pass

Positive psychology in the school setting

Future Leaders
  • An insight into a ground-breaking research project being undertaken at Waimairi School in Christchurch, New Zealand.
  • The benefits of knowing and growing an organisation's 'psychological capital (psycap)'
  • The evolution of psycap and its application and outcomes in a school setting
Mar 2111:50
Conference pass

First steps into Virtual Reality

ClassTECH
  • Finding a suitable platform that’s accessible, affordable and enables both students and teachers to easily create curriculum-specific VR content
  • Navigating the technology choices to ensure devices and the school infrastructure can support the creation and distribution of VR content
  • Learning how to design VR content using storyboards, portal and content markers
Mar 2111:50
Conference pass

Python to assist vulnerable students to engage and code with purpose

Digital Technologies Curriculum
  • Understand that students are more likely to engage when projects/tasks have a purpose
  • Demystify the idea that coding/programming is a synonym of STEM
Mar 2111:50
Conference pass

The successful unification of departmental systems

Build.ICT
  • The implementation process of unifying multiple systems
  • Obstacles and roadblocks and how they were overcome
  • Case study
Mar 2111:50
Conference pass

The Department of Education and Autism Hub - Building the confidence and capability of school leaders, teachers and parents to improve the educational achievements of students with autism

Inclusive Education
  • Introduction to Queensland’s Department of Education, Disability and Inclusion Branch and Autism Hub’s services
Mar 2111:50
Conference pass

Engineers, Planners and Artists: The multiple skills of early years educators

Young Learners
  • Identify why and how we have a responsibility to embrace STEM in early childhood.
  • Identify the importance of understanding the context of children's lives, the impact of parent as first teacher and our role in working with children and parents to see the value of STEM.
  • How to design and create experiences that develop children's understanding of science and scientific method
Mar 2112:10
Conference pass

Re-writing our brains through the power of talking and verbal journaling

Future Leaders
  • Encourages students to explore their values, feelings, fears & dreams using the power of storytelling and video journaling
  • Optimise the work of the school counsellors and extend the reach of your resources with verbal journaling technology
Mar 2112:10
Conference pass

Empower student learning with VR, AR, and Geo Tools

ClassTECH
  • Authentic integration of technology across the curriculum
  • Showcase of tools including Google VR Tour Creator, Google Expeditions, & Merge Cube
  • Practical lesson ideas and student examples
Mar 2112:10
Conference pass

Evidencing teaching practice – Digital portfolios

Digital Technologies Curriculum
  • Digital portfolios are a powerful tool that enable teachers to document professional growth over time and to show how they meet the Australian Professional Standards for Teachers
  • The Queensland College of Teachers public iTunesU contains digital portfolio templates and supporting resources
Mar 2112:10
Conference pass

Blueprint for a successful culture mind shift

Build.ICT
  • What are the causes of resistance? Why is there a need for a cultural shift?
  • The blueprint: Explaining ICT in layman terms - win the resistance
  • Case studies/examples
Mar 2112:10
Conference pass

STEM learning programs for students with additional needs

Inclusive Education
  • How design process structures can allow students with learning difficulties to achieve closer to year level standard
  • How problem solving in STEM supports students with anxiety and self-regulation issues
Mar 2112:10
Conference pass

Clash of the stereotypes - Using technology to get kids moving

Young Learners
  • SAMR: outlining an effective framework for ICT integration
  • 21st Century Learner- Analysis of a ‘digital native’ learner
  • Practical Teaching strategies - ICT tools (classroom hacks) that mimic today’s trends and get students moving
Mar 2114:00
Conference pass
Mar 2114:00
Conference pass

Digital wellbeing - A holistic, school approach

ClassTECH
  • A school wide approach to digital wellbeing that all schools can use to assist students with how they engage with technologies
  • Moving schools away from a reliance on tokenistic approaches to digital wellbeing
  • Learn about how you can embed approaches to digital wellbeing in the three areas – community engagement, curriculum and wellbeing programs
Mar 2114:00
Conference pass

A Digital Technologies scope and sequence in action

Digital Technologies Curriculum
  • Unpack the strategies used to develop the confidence and capacity of teachers
  • Explore engaging units that build on the skills learnt at each year level
  • Discover innovative ways to teach the Digital Technologies curriculum
Mar 2114:00
Conference pass

Success story: Going paperless with digital ink

Build.ICT
  • In-classroom teacher and student experiences during the transition from ink to digital
  • Real-life scenario example: what happened, what were the obstacles, end result
Mar 2114:00
Conference pass

Using the ‘Design Thinking’ process to enhance mainstream learning opportunities and experiences for students with additional needs

Inclusive Education
  • How to enhance learning combined with supporting the needs of students, parents and their external providers
  • Using design thinking to create quality learning programs and Individual Education Plans
Mar 2114:00
Conference pass

School readiness: What parents think and what teachers know

Young Learners
  • Flipping parental views on school readiness
  • The benefits of individualised learning programs
  • Bridging the gap between preschool and kindergarten
  • What overseas research tells us about school readiness
Mar 2114:20
Conference pass

Student changemakers: Embedding Design Thinking within and beyond the curriculum

ClassTECH
  • Understand key concepts in Design Thinking
  • Practical examples for embedding Design Thinking in K-6 Curriculum, supporting transdisciplinary thinking and the impact of embedding
Mar 2114:20
Conference pass

How to use Micro:bits to hook primary kids into Digital Technologies

Digital Technologies Curriculum
  • Use block based code with BBC microbits
  • Map skills back to the Digital Technologies Curriculum
  • Understand how to assess and how to differentiate in your classroom
Mar 2114:20
Conference pass

Effective implementation and management of 1:1 iPads in schools

Build.ICT
  • Devices provision – BYODor school distributed
  • Day to day management - how to minimise your workload , tools, policies and actions
  • Making the device a tool not a toy - how do you make sure the device is being used for work not for play
Mar 2114:20
Conference pass

Engaging gifted students' cognitive, social, emotional and vocational domains through future-focused pedagogy

Inclusive Education
  • Understand the unique characteristics of gifted students
  • Understand the relationship between the four domains in positive student development
Mar 2114:20
Conference pass

Inclusive Education in Early childhood

Young Learners
  • Why is inclusive education important in the early years?
  • What are the outcomes of inclusive education?
  • Key issues that teachers need to consider in working towards inclusive education in the early years?
Mar 2114:40
Conference pass

Case Study: High performing school that asked the question: Where to now?

Future Leaders
  • The origin and momentum for the process can be attributed to National Future Schools Expo
  • Focus on key themes that are affecting education, and how schools deal with future issues
  • Outlining a process that has been, and continues to be, both inclusive and wide-ranging.
Mar 2114:40
Conference pass

Digital Literacy through Minecraft and Kodu to engage students

ClassTECH
  • Engage students in literacy
  • Understanding how to implement digital literacy effectively
  • Cross curriculum implementation
Mar 2114:40
Conference pass

Does the Australian Digital Technologies Curriculum prepare our students to embrace their future?

Digital Technologies Curriculum
  • Determining how the current technologies curriculum lays the groundwork for students to be well-prepared for the future
  • What knowledge, skills and values does the curriculum provide to ensure we produce confident, well-rounded, and thoughtful citizens?
Mar 2114:40
Conference pass

The digital divide

Build.ICT
  • The impacts of accessibility to the internet and digital devices
  • BYOD policies and the impact for disadvantaged children and young people
Mar 2114:40
Conference pass

Re-engaing the disengaged

Inclusive Education
  • How to recognise students with disabilities in your classroom
  • How to make the right adjustments to enable every student to participate in learning
  • Key trauma-informed strategies and simple tips for establishing healthy educator-student relationships
Mar 2114:40
Conference pass

Leaping into the wild: Exploring innovative digital storytelling

Young Learners
  • Learn how to use Microsoft Sway in the early years to create and publish online presentations
  • Discover how to develop design skills to communicate and articulate thoughts and ideas
Mar 2115:00
Conference pass

Planning for the future - Change, strategic planning and a leadership tool-kit for disruption and your personal well-being

Future Leaders
  • Key characteristics of ‘future school’ leadership
  • Recognise and understand sources of stress and potential burn-out
  • Provide a personal well-being tool-kit and opportunities for self reflection and personal growth
Mar 2115:00
Conference pass

A story of ‘realities’

ClassTECH
  • Reflection on the implementation of innovative technologies
  • Practical examples of low-cost entry points
Mar 2115:00
Conference pass

Coding and robots - Our approach

Digital Technologies Curriculum
  • P-6 coding lessons in Digital Technologies classes
  • Adoption of a robotics program
  • Applying code to drones and robots
Mar 2115:00
Conference pass

The daily life of an inhouse ICT manager

Build.ICT
  • Managing conflicting issues & expectations
  • Procurement management
  • The journey so far
Mona Sidhu, ICT Coordinator, Teacher, Jamison High School
Mar 2115:00
Conference pass

Building the world’s first school based clinic: Parent Child Interaction Therapy Parent Child Interaction Therapy: Empowering People in Community. PCIT = EPIC

Inclusive Education
  • PCIT is one of the most effective program for managing emotional and behavioural problems in young children
  • PCIT strengthens parent, school and teacher’s partnership to improve children’s social and academic outcomes
Mar 2115:00
Conference pass

A Trip in the Deep Dark Wood – Gruffalos, Robots and Innovation in the Early Years

Young Learners
  • Supporting problem solving, creativity and critical thinking in Digital Technologies in the Early Years
  • Learn about the 2018 program at Oakleigh State School which incorporates a Year 6 Buddy Program, our Young Innovator Program and creative approaches to learning in the classroom
last published: 08/Nov/18 02:25 GMT