Learn about STEAM activation, teaching, and building a community within a peer to peer learning environment, looking at engagement and empowering the next generation to not only to create using technology, but allowing them the freedom to use this technology to express themselves both within and outside the future employment sector.
9:00 | Arrival
9:30 | Commencement and Group Introduction
9:45 | Session 1: What is Making and STEAM within a learning environment?
Teaching and learning has a new pedagogy to discover. STEAM! Based around the Maker culture, the use of technology coupled with creativity and experience has become a new benchmark in education. Come along and explore its history, where it came from, and what it can do to help in the classroom.
Learning Outcomes: You will have a solid grounding in the basic theory of STEAM and Making.
Morning Tea & Networking
12:00 | Session 2: What are the key elements within STEAM/Maker learning?
In this session, we will break down the key elements to STEAM Maker education, look at what is necessary to create a peer to peer learning environment, and the steps to creating a STEAM community within the classroom.
Learning Outcomes: You will have the framework and direction to implement STEAM based classes and create a Makerspace environment within you school system.
1:45 | Session 3: Time to be practical
You have heard the history, recorded the theory, now its time to put it all into action. In groups, you will be introduced to a selection of technology based equipment and applications to solve a unique problem presented to you. Hold on tight, cause this is where the theory becomes practical, using what we have learnt in the first two sessions.
In this session, you will be introduced to STEAM/Maker workflows, equipment and within your team, create an answer to a practical problem. Time to get your hands dirty.